Xoon and his companions stay with Adralla as she gathers the tribal chieftains and declares her success in slaying Frostheart. The prophecy fulfilled, the chieftains elect her Queen of the North. The festivities continue for a month, but finally Brother John carries the trio back to the Red Keep via the Green Paths.
The company arrives to find the Red Keep and surrounding areas struck by a horrific disease, the slime plague, sent by Lord Jubilex himself. Brother John calls upon the Treemoot and brings another miracle to pass, healing the entire kingdom!
Dantalv, unconcerned by silly magic plagues, retires to his black tower to summon the Demon Prince of Storms himself, Azi Dahaka. The wizard bonds himself to the entity, and in doing so is blessed with powerful knowledge. Azi Dahaka reveals that, to defeat the Lord of Iron and Shadow, the company must seek out Luriel the Archon, an angelic smith of great power. In return for the knowledge, the demon promises to call upon Dantalv for a favor soon. The demon prince leaves his mark on Dantalv’s forehead.
After further research, Dantalv uses the power of the Demon’s Head to summon one of Azi Dahaka’s most powerful servants, Lilith the Naga. After a battle of wills, he learns from this dangerous spirit that Luriel is a prisoner of Bubugbubilz! She reveals that he is held in a mountain to the south east in a great jungle. Using this powerful magic comes at a cost though, as Dantalv finds his body and soul grow ever more twisted; his legs have become that of a goat!
Xoon, Dantalv and Brother John set out the next day. Brother John finds his calls to the Treemoot to go unheard, and the Green Path becomes difficult to travel. The trio make it to Upper Hook, some fifty miles away. Seeking shelter for the night, Xoon is met by suspicious, rough-looking guardsmen at a newly built wooden palisade. They refuse him entry, and the three camp outside of the town for the night.
In the morning, Xoon demands entry. Refused, Dantalv blasts down the door and the barbarian battles the guards. As the fighting men threaten to overcome Xoon, Brother John captures the minds of the entire mob. Marching into the town, the three are greeted as liberators. They learn the town has been seized by the bandit Gurg. Xoon and his companions make quick work of the blackguard and even execute him in the town square. The town celebrates their champion’s return!