DCCZ: Defenders of the Red Keep
The Red Keep
Silvertop A mining town NW of the Red Keep, they sell their silver to dwarves in the Wyrm Wall
Hirot A walled settlement on the Hunters Walk in the northeast of the Free Lands. Ruled by a jarl. (loyal to the Company)
Hilltop A hard scrabble settlement overlooking the Great Chasm. Southern termination point of Hunters Walk. Few of the villagers remain, having been devastated by the People of the Pit.
The Wyrm Wall-mountain range that separates the Broken Lands from the Free Lands
—The Night Fortress: home of the Witch Queen and her lover the Lord of Iron and Shadow
Husk Small shudderfolk trading post on the Great Road.
Upper Hook A tiny village north of the Old Road. Liberated from the torments of the Bull God by Destruction and Co.
The Blue Abbey A monastery to the northeast of the Red Keep. Occupied by a small number of monks dedicated to worshiping the Gods of Light.
The Great Road—ancient road from a fallen empire, fading charms still provide some protection to travelers
The Shudder Mountains—eastern central area in the Free Lands
The Elder Wood
The Veil of Ghosts-primeval jungle to the south of the Fetid Plain
- The House of Blades—temple fortress of the warlord King Tiger and his war cult, the Five Death Clans