Kolash the Cave Bear

Warrior 6

Description:

Hit Points: ?? (6 x d12 + Con Bonus 12)
Initiative: + 6

Offense
Bite d6 + 5/ 1d12 + 5
Crit: 1d30/V 18-20
Deed Die: 1d8
Action Dice: 1d20 + 1d16

Mighty Deed: Claw, Claw, Bite
6th: d16 + 3/1d8; d16 + 3/1d8

Defense
AC 16 (Natural Armor-Con Bonus + 2, + Size Bonus-2, + Troll hound Armor 2)
Ref + 2 Fort + 5 Will + 3

STATS
Str 18 (+ 3) Agl 10 Sta 16 (+ 2) Int 5 Per 15 (+ 1) Lck 9

6th (as Enlarge 18-19) + 2 attacks, dmg & AC
Special: Scent

Bio:

Mighty Deed: Claw, Claw, Bite
3: d14 + Str/1d6 + Str
4: d14 + 3/1d6; d14 + 3/1d6
5: d16 + 4/1d6; d16 + 4/1d6
6: d16 + 3/1d8; d16 + 3/1d8
7: d20 + 3/1d8; d20 + 3/1d8

CAVE BEAR Ability
Size
4th as Enlarge 14-17
6th (as Enlarge 18-19) + 2 attacks, dmg & AC
8th as Enlarge 20-23

Zack’s RAC
1 Die Hard: if reduced to zero, remain conscious for rounds = STA bonus; must make a Fort Save vs. total HP below zero to stay conscious each round.
2 1/combat: regain # of HP equal to damage from bite—
3 + 4 save vs. electrical attacks
4 1/day See Invisible
5 Immune to fear
6: hand to hand-bite 1d12, claws 1d10

Kolash the Cave Bear

DCCZ: Defenders of the Red Keep doddwaco